And since I’m budget minded, I’ll try to keep the barrier to entry pretty low. This is where I hope to rely on the expertise of others, especially when it comes to imports, but I’ll just state some of my favorites. There was a lot of bickering in this thread (Any PS3 SHMUPS) about this very question and to me it’s just not worth arguing about. I’d say whatever way gives you more satisfaction in that particular game is how to approach playing it. Some games will have infinite continues which lend themselves more toward the side of 1cc where others with limited continues, like Gradius V, I’m happy enough to get a feeling of accomplishment trying to get further on each play through. I will say this though, many dedicated shooter fans have a goal to 1cc (1-credit-clear, basically beating the game without continuing) the game to show that they’ve truly mastered it. I may get some flack for this, but basically any way you want. Many games in these series are considered classics and some sequels are still being released to this day. Raiden actually came out in 1990 but I figure it is close enough. Konami would come out with Gradius (my favorite series), Irem with R-Type, Raiden was released by Seibu Kaihatsu and Thunder Force by Technosoft. The 80’s were a great time for shooters where we saw the birth of what would be many great series. But as for popular series within Caves’ shooters? I will have to defer to someone with more knowledge on the subject since I only have a couple of import shooters. Until recently these were only available as imports but Mushihimesama Futari Ver 1.5 was released in Japan as a Region Free title, and Death Smiles will be getting a release in the U.S so things are looking better. One, they put out some quality games and the other being that since this is now such a niche genre a majority of the shooters released today are from them. These days, Cave shooters are the most popular, but I think for two reasons. What are the most popular shooter series? There are other sub-genres that I left out, such as fixed-view and rail shooters, but most of the games that I come across fit in one of the above three categories. Contra, Ikari Warriors and Gunstar Heroes are a few examples. Some people don’t like to group these in with the other types but I still consider them to be in that same vein and there are enough of them where I put them into a separate set. These games feature protagonists on foot, rather than flying in space, and they sometimes have the ability to jump. While the introduction of Bullet Hell type games seemed to start a sort of renaissance of the genre to those who were already dedicated, I also think it intimidated newcomers due to its apparent difficulty. Some examples of this group include Death Smiles, Mars Matrix and I believe Superstardust HD also overlaps into this category. The developer Cave is known for this sub-genre of shooters. Games in this group that come to mind are Superstardust HD, the Gradius and Aleste series.Īlso referred to as manic shooters, these games consist of the player having to dodge an overwhelming amount of projectiles on the screen. I would consider these to be where the player becomes more powerful by adding additional weapons and/or increasing the strength of your existing weapon. Of course not every shooter will fall into one of these but these are just three different categories that I normally associate them with. This one is a little tricky for me to answer but I mainly put shooters into 3 different types of groups: Power-up focused, Bullet Hell and Run & Gun. What are the different types of shooters? Either way, we can probably credit Space Invaders for kick-starting the genre. Many people cite Space Invaders as the very first shooter but Wikipedia points out that video game journalist Brian Ashcraft states that the honor belongs to Spacewar!, a very early computer game. This is in no way a complete list (yet) but hopefully it will prove useful as a reference and with others’ help a guide to steer others to the shooters they are most interested in.Īlso, I refer to these games as shooters even though many might associate that word to a FPS game, but I just don’t like the word ‘SHMUP’. There are a lot of questions that I had (and some I still have), and what about people who are new to the genre and are curious on where to start? Trying to keep track of which games are available on what system, the names (Mushihimesa-meca-hiney-ho-what?) and what region they are available in has become quite a chore. I’m a fan of the genre but by no means an expert.
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